00001 /* 00002 * prop_types.h 00003 * 00004 * Copyright (C) 2007 Thomas A. Vaughan 00005 * All rights reserved. 00006 * 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions are met: 00010 * * Redistributions of source code must retain the above copyright 00011 * notice, this list of conditions and the following disclaimer. 00012 * * Redistributions in binary form must reproduce the above copyright 00013 * notice, this list of conditions and the following disclaimer in the 00014 * documentation and/or other materials provided with the distribution. 00015 * * Neither the name of the <organization> nor the 00016 * names of its contributors may be used to endorse or promote products 00017 * derived from this software without specific prior written permission. 00018 * 00019 * THIS SOFTWARE IS PROVIDED BY THOMAS A. VAUGHAN ''AS IS'' AND ANY 00020 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00021 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00022 * DISCLAIMED. IN NO EVENT SHALL THOMAS A. VAUGHAN BE LIABLE FOR ANY 00023 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00024 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00025 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00026 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00027 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00028 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 * 00030 * 00031 * Utility methods for various property types. 00032 * Here as a convenience for clients. 00033 */ 00034 00035 #ifndef WAVEPACKET_OBJTREE_PROP_TYPES_H__ 00036 #define WAVEPACKET_OBJTREE_PROP_TYPES_H__ 00037 00038 // includes -------------------------------------------------------------------- 00039 #include "common/common.h" 00040 00041 00042 namespace objtree { 00043 00044 00045 //////////////////////////////////////////////////////////////////////////////// 00046 // 00047 // COLOR property type 00048 // 00049 //////////////////////////////////////////////////////////////////////////////// 00050 00051 struct color_t { 00052 int red; 00053 int green; 00054 int blue; 00055 int alpha; 00056 }; 00057 00058 color_t getColorFromString(IN const char * text); 00059 00060 void getStringFromColor(IN const color_t& c, 00061 OUT std::string& out); 00062 00063 00064 //////////////////////////////////////////////////////////////////////////////// 00065 // 00066 // FONT property type 00067 // 00068 //////////////////////////////////////////////////////////////////////////////// 00069 00070 struct font_t { 00071 font_t(void) throw() { this->clear(); } 00072 void clear(void) throw() { 00073 face_name = ""; 00074 point_size = 0; 00075 italic = bold = underline = strikeout = false; 00076 }; 00077 00078 // data fields 00079 std::string face_name; // "Times New Roman", etc. 00080 float point_size; 00081 bool italic; 00082 bool bold; 00083 bool underline; 00084 bool strikeout; 00085 }; 00086 00087 00088 void getFontFromString(IN const char * info, 00089 OUT font_t& font); 00090 00091 void getStringFromFont(IN const font_t& font, 00092 OUT std::string& out); 00093 00094 void getDisplayStringFromFont(IN const font_t& font, 00095 OUT std::string& pretty); 00096 00097 }; // objtree namespace 00098 00099 #endif // WAVEPACKET_OBJTREE_PROP_TYPES_H__ 00100