Public Member Functions

converse::ConversationHost Class Reference
[Conversation Library]

anyone that wants to start a conversation must supply one of these. More...

#include <conversation.h>

List of all members.

Public Member Functions

virtual int getCurrentDialogIdTS (void)=0
 The host should return the current dialog ID -- 0 to end.
virtual void handleReplyTS (IN int dialogId, IN const Datahash *reply)=0
 This method is called when the player has completed a given dialog and has sent the reply back to the ConversationManager.
virtual std::string getDialogDataTS (void)=0
 Host should return the raw dialog data for the current dialog ID (dialog data is a text string -- see Dialog Library).

virtual ~ConversationHost (void) throw ()
virtual bool updateState (void)
 This is called "frequently", on the order of 100 times/second, although no particular rate is guaranteed.

Detailed Description

anyone that wants to start a conversation must supply one of these.

Note that all methods must be threadsafe!

Definition at line 151 of file conversation.h.


The documentation for this class was generated from the following files: