#include "fit.h"
#include <math.h>
#include "perf/perf.h"
Go to the source code of this file.
Namespaces | |
namespace | bezier |
Typedefs | |
typedef std::vector< point_t > | bezier::vec_point_t |
Functions | |
static point_t | bezier::getTangent (IN const point_t *p, IN int nPoints, IN int i) throw () |
void | bezier::getQuadPathFromRawPoints (IN const point_t *p, IN int nPoints, IN float ds, OUT quad_path_t &path) |
given a set of points, return the best fit path of quadratic beziers | |
void | bezier::getCubicPathFromRawPoints (IN const point_t *in_p, IN int nPoints, IN float ds, OUT cubic_path_t &path) |
static void | bezier::getCubic (IN float x1, IN float x2, IN float x3, OUT float &a, OUT float &b, OUT float &c) throw () |
static void | bezier::leastSquaresFit (IN const point_t *p, IN int nPoints, IN const point_t &q, IN const point_t &r, OUT control_points_t &cp) throw () |
static void | bezier::getQR (IN const point_t *p, IN int nPoints, OUT point_t &q, OUT point_t &r) throw () |
void | bezier::addPathSegments (IN const point_t *p, IN const point_t &q, IN const point_t &r, IN int nPoints, IN float tolerance, IO path_t &path) |
void | bezier::fitPoints (IN const float *x, IN int nPoints, IN float slope, OUT fit_t &fit) throw () |
int | bezier::getCuspIndices (IN const point_t *p, IN int nPoints, OUT int **cusps) |
float | bezier::getFitQuality (IN const point_t *p, IN int nPoints, IN const curve_t &curve) throw () |
void | bezier::fitPath (IN const point_t *p, IN int nPoints, IN float tolerance, OUT path_t &path) |
void | bezier::respacePath (IN const point_t *p, IN int nPoints, IN float dt, OUT point_t **out_p, OUT int &newPoints) |