a polygon face in the bsp map More...
#include <bsp.h>


Public Member Functions | |
| ~face_t (void) throw () | |
| eLumpType | getType (void) const throw () |
| what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. | |
| virtual int | getIndex (void) const throw () |
| returns the index of this object as stored in its lump | |
Public Attributes | |
| int32_t | texture |
| index to texture path object | |
| int32_t | effect |
| index to effect (or -1) | |
| int32_t | type |
| face type (eFaceType, above) | |
| int32_t | vertex |
| index of first vertex | |
| int32_t | nVertices |
| number of vertices | |
| int32_t | meshvert |
| index of first mesh vertex | |
| int32_t | nMeshverts |
| number of mesh vertices | |
| int32_t | lmIndex |
| light map index | |
| int32_t | lmStart [2] |
| corner of this face's lightmap | |
| int32_t | lmSize [2] |
| size of this face's lightmap | |
| point3d_t | origin |
| origin of lightmap | |
| point3d_t | lmVecs [2] |
| lightmap s and t vectors | |
| point3d_t | normal |
| surface normal | |
| int32_t | size [2] |
| patch dimensions | |
| int | index |
a polygon face in the bsp map
Definition at line 133 of file bsp.h.
1.7.1