a leaf in the BSP tree More...
#include <bsp.h>


Public Member Functions | |
| ~leaf_t (void) throw () | |
| eLumpType | getType (void) const throw () |
| what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. | |
| virtual int | getIndex (void) const throw () |
| returns the index of this object as stored in its lump | |
Public Attributes | |
| int32_t | cluster |
| cluster index | |
| int32_t | area |
| map area (for portals?) | |
| int32_t | min [3] |
| bounding box min xyz coords | |
| int32_t | max [3] |
| bounding box max xyz coords | |
| int32_t | leafface |
| first leaf face for leaf | |
| int32_t | n_leaffaces |
| number of faces | |
| int32_t | leafbrush |
| first leaf brush for leaf | |
| int32_t | n_leafbrushes |
| number of brushes | |
| int | index |
a leaf in the BSP tree
Definition at line 174 of file bsp.h.
1.7.1