a leaf in the BSP tree More...
#include <bsp.h>
Public Member Functions | |
~leaf_t (void) throw () | |
eLumpType | getType (void) const throw () |
what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. | |
virtual int | getIndex (void) const throw () |
returns the index of this object as stored in its lump | |
Public Attributes | |
int32_t | cluster |
cluster index | |
int32_t | area |
map area (for portals?) | |
int32_t | min [3] |
bounding box min xyz coords | |
int32_t | max [3] |
bounding box max xyz coords | |
int32_t | leafface |
first leaf face for leaf | |
int32_t | n_leaffaces |
number of faces | |
int32_t | leafbrush |
first leaf brush for leaf | |
int32_t | n_leafbrushes |
number of brushes | |
int | index |
a leaf in the BSP tree
Definition at line 174 of file bsp.h.