texture information More...
#include <bsp.h>


Public Member Functions | |
| ~texture_path_t (void) throw () | |
| eLumpType | getType (void) const throw () |
| what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. | |
| void | dump (void) const throw () |
| virtual int | getIndex (void) const throw () |
| returns the index of this object as stored in its lump | |
Public Attributes | |
| char | name [64] |
| name | |
| int32_t | flags |
| int32_t | contents |
| int | index |
texture information
Definition at line 226 of file bsp.h.
1.7.1